Sanctuary and Sacrilege

Posted: July 31, 2012 in Pathfinder, Table Top Gaming

The Characters:

Fik the half-orc monk and follower of Irori

Crux a half-elf storm druid and escaped slave

Tasilon a Human fighter/merchant on the run from trouble at home in Qadira

The party having beein invited to the Stannis family estate in Cassomir for a dinner and to receive a letter of safe passage find their dinner plans altered as Jannus Kimbote the brother of the party’s patron and head of the Taldoran espionage aparatus was less than pleased at the Partys arrival in Taldor and that Stannis was seeking safe passage for them, when he was supposed to give them a sharp knife in the back.

Stannis urgently shaved of his beared and his well coiffed head of hair is brought out to the dinner table  on a large serving platter, and the band of adventurers  is taken into custody. but are allowed the meal promised them, as dinner is about to start some unexpected guests arrive from the Capital: Princess Eutropia the Taldoran monarchs only living child and Father Basiri the last Arch-Bishop of the Church of Aroden the dead god of Human culture, history and ingenuity.

It is clear that Kimbote has designs on Eutropia, but it is equally clear she does not return any feelings for him, at least not any positive feelings, The party keenly watches the machinations of Taldoran politics threw out the evening, until the end of the night when they are escorted to a cell in the basement where they await trial on charges of being enemies of Taldor, agents of Qadira at best or in partnership with infernal powers at worst.

Later in the evening Basiri and Eutropia go to the party’s cell and make them an offer. They will help the band out of their legal trouble and in exchange Crux, Fik and Tasilon go and investigate what happened to two of Basiri’s acolytes dispatched to investigate what had happened to a church in a small fishing village down the coast.

The PCs ride off as Basiri makes a stink about the conditions of the prisoners and that he is taking them to a temple and giving them Sanctuary until the legal matters are resolved, and that he him-self would be advocating for them.  The distraction allows the gang to ride out of the city for the fishing village that is a good day’s ride down the coast.

Nearly to the village the PCs are ambushed by goblins picking off travelers on the road:

On the way we ran afoul of a small goblin force who had set themselves on the road and were waylaying travelers unfortunate enough to fall into their ambush.  Unfortunately we did.  However we proved to be far more than a hand full for them and they were summarily routed.  A short search of their camp revealed a frantic missive requesting help from the church that never reached its destination.  When we reached the village where the church stood, we found it mostly deserted.  We searched high and low to see if we could make heads or tails of what had happened.  We didn’t get over far with that before a sentry spotted us and attacked.  They too were dispatched with minor effort.  We found a young girl who had been hiding in one of the homes.

—Tasilon in a letter home to his family in Qadira

The girl tells a tale of the women of child bearing age being taken to the old church for a some evil purpose. From this point Crux has a plan to lure out the members of the cult, at least the fighting types. Peering into the church gets a good eye and earful of a sermon praising Dagon * and encouraging the towns folk to give them selves over to Dagon.  The preist is flanked by a Skum (think Deep-One from H.P. Lovecraft) Crux shatters a church window with a rock, causing more of the cultists(mostly fishermen from the villiage) Tasilon stays at range taking an opponent with his long bow while Fik ineffectually charges and tries to intimidate one of the cultists who responds by stabbing him in the chest with a harpoon. injured he and crux manage to down the last cultist and proceed to enter the church.

Tasilon flings the  church doors open and announces to the Dagonite priest. “you are not welcome here, its time for you to go” This was followed by an arrow that hands it mark hurting the evil cleric quite badly. The villagers in the pews dive for cover as a short battle ensues, with arrows from Tasilon and spells from Crux taking down the Dagonite. From there Tasilon closes on the Skum who hurls a trident and misses Crux and Tasilon. Tasilon finishes it with a swirl of blades and divine fire.

The villiage and Basiri’s remaining acolyte free from the Dagonites the party set off for Cassomir and their journey north.

* is a link to the real world mythological figure of Dagon

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Comments
  1. BLuR (Tasilon aBin Zaleem Qadiran Merchant of Katheer) says:

    Its not often that you roll your dice and look down to see two 20’s staring back up at you! Both crits confirm. +4 divine fire from Sarenae sent the Skum to its merciful judgement.

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